The corridors of the lich’s tomb seemed to inhale and exhale around them, the stone breathing an ancient chill that clung to the travelers’ skin. The air held a taut quiet, stretched thin after the trials already endured, as if the tomb itself were listening. When at last the sealed library door yielded to their keys, the group stepped through with a shared and wordless understanding: whatever lingered beyond this next threshold would not welcome them.
They entered the crypt.
Two steps lifted the platform at the chamber’s center, where a sarcophagus lay carved in cold stone. Thorn’s sharp gaze skimmed the walls first, tracing the neat, deliberate lines of inscriptions that bore none of the frenzied scrawl of a tormented soul. Instead, the words flowed with the unsettling precision of something ancient and alien, marked in the curling, angular script of Deep Speech. The language itself felt like a presence in the room, coiled and waiting. Elora could not read it, but she felt its purpose like a pressure against her temples. These were no mere memorial etchings. They were wards. Prayers. Anchors.
Maledurk, simple in desire and steadfast in courage, moved toward the sarcophagus before hesitation could claim him. The elvish script along its lid proclaimed the tomb of Knogbrüth the Lich—felled long ago by Svensson the Bold. Even so, Maledurk eyed it with suspicion. A lich’s death was rarely the end.
Stone grated. His powerful arms strained. The lid lurched, slipped, and crashed to the floor in a thunderous boom that rang like a war-gong through the crypt. The stone shattered; the silence shattered with it.
Within the sarcophagus lay the skeletal remains of the lich—a rotted crown upon its skull, a strange moss blooming pale across bare bone. The sight tugged at something instinctive and fearful in each of them, though none spoke it aloud.
Thorn reached with mageborn delicacy to lift the crown from the skull, meaning to clear the way for the moss they sought. The moment metal separated from bone, the tomb erupted with a scream.
It tore the air. It tore into them. Three of them staggered, stunned by the sound that felt carved from the abyss itself.
The corpse sat upright.
Eyesockets glowed with a hateful, residual spark of life. Its limbs cracked as it moved, sinew long dead and yet somehow compelled to motion. The scream died—but the malice behind it did not.
Tempest, ever unpredictable, struck first. Her fist cracked against ancient bone—not elegant, perhaps, but effective enough to break the scream’s hold upon her companions. The lich’s head snapped toward her in silent fury. Its dead fingers brushed her arm, sending icy numbness crawling along her veins. She resisted the creeping paralysis by sheer force of will.
That defiance earned its wrath.
It raised a single finger—a gesture almost gentle—and from it burst a beam of death. Malladurk felt the world tear around him, heat and cold and oblivion fused into one blinding instant. The spell sought to unmake him, to turn his body to dust. It failed by the narrowest margin only because the dragonborn refused to let his own existence be unstitched.
But he understood then: this was no weakened remnant. This was a thing that had once ruled death itself.
Elora moved before fear could root her. She drew the primal might of draconic transformation into her limbs, her skin shimmering with draconic power as she ascended into the air. With a roar all her own, she unleashed a torrent of flame that bathed the lich in burning light. Bone charred. Fleshless ribs glowed red.
Thorn summoned a blade of pure arcane force, sending it singing through the smoky air. Its edge carved into ancient bone with magical precision.
Then Malladurk, battered but unbroken, did the only thing his battered instincts could conjure: he leapt bodily upon the lich, tackling it to the ground in a collision that cracked stone and bone alike. With one massive hand, he reached for the moss on its skull, fighting to scrape free even a single handful.
Though he could not grasp it yet, his assault held the lich down long enough for Tempest’s next wave of chaos.
Wild magic churned within her like a storm begging to be released. She shaped it this time—not into a beam or burst, but into an inferno. Firestorm blossomed around the lich in twisting spirals of white-gold flame. The chamber roared. Vines ignited. The heat shook dust from the ceiling as the conflagration swallowed the undead creature whole.
When the flames died, nothing remained of the lich’s body but a scorched skull resting amid soot and ash—and the stubborn, unburned moss still clinging to it.
Tempest vanished in the spell’s wake—hurtled for a heartbeat into the silent astral void—before reappearing breathless among her companions. Only a moment had passed, but something in her eyes suggested she’d glimpsed the vast, indifferent tapestry of realms far beyond their own.
A faint rattling drew their attention. The crown—the one Thorn had removed—shook violently upon the stone floor, as though something within were clawing to be released. The group shared a look weighted with dread. A phylactery? A trap? A relic of power? Any answer seemed plausible—and all dangerous.
Elora gathered the moss with careful hands. The mission could not falter here.
They debated the crown’s fate, weighing caution against the promise of arcane knowledge. Ultimately, Thorn stepped forward. The pull of curiosity—and perhaps something deeper—drew him to the artifact. He lifted it, feeling the hum of ancient magic thrum through his palms.
He placed the crown upon his head.
It shrank, adjusting to him with an almost affectionate precision. Shadows crept along his features, dimming the light in his eyes. It was still Thorn who stood before them—yet something unseen now stood with him, coiled like a thought not his own.
The crypt seemed to exhale again.
And the others wondered, with an unease none dared voice, whether they had emerged from this tomb with what they came for—or whether the tomb had claimed something from them in turn.
Entering the crypt and initial caution Closer inspection of the room (writing on walls) A second Perception check was made near the sarcophagus (rolled 27). The room was described as sparse, with not much besides the sarcophagus and platform. The party noticed writing carved into the walls, described as: The character examining it noted they knew five languages, but none matched this wall script. The floor was the same stone seen elsewhere, and the sarcophagus sat atop a platform accessed by two steps. Investigation of the wall inscriptions and language identification Another character attempted an Investigation check on the wall writing. The party still could not read the inscriptions, but the investigator recognized the script as Deep Speech. The DM described Deep Speech (in common terms) as a language associated with ancient, powerful, abyssal/alien-like entities: not demons or devils, but strange, godlike, and not good. The party asked whether the inscriptions implied such a being might be in the sarcophagus. Based on what the characters could infer, the DM suggested the more likely implication was that Knogbrüth: Lich moss, lich death, and phylactery discussion (in-character knowledge-sharing) The party reviewed what they believed they were here for: “lich moss” (or “lich moss” as the corrected term), said to grow on the skull of a dead lich. They questioned how an undead creature could be “dead,” and the DM clarified: The DM explained liches often use a phylactery: The party compared the phylactery to a Horcrux. They asked whether phylacteries must be near the body; the DM clarified: The DM noted that even if the lich reconstituted elsewhere, the old body could still remain in the sarcophagus. The party asked what liches “pay” to become liches; the DM characterized liches as: The party asked whether the spellbook they had found could explain how to destroy liches: Approaching and reading the sarcophagus inscription Opening the sarcophagus (lid mishap) Discovery inside: lich corpse, crown, and lich moss Inside the sarcophagus was the lich’s body (visually shown to the players). The party saw a crown/circlet on the skull and noticed lich moss growing on the top/back of the skull, under/near where the crown rested. The party’s immediate objective became collecting the lich moss. They debated how to harvest it safely: Thorn proposed using Mage Hand to remove the crown first, setting it aside because it might be useful and/or dangerous. The party discussed concern that the crown could be a phylactery and noted removing it might be the first thing any intruder would do. Crown removal triggers a trap: scream, stun, and initiative Combat: initial exchanges Because several characters were stunned, Tempest acted first. Tempest ran up and made an unarmed strike against the lich: The lich acted: Combat: Elora, Thorn, and Maledurk respond Elora’s turn Thorn’s turn Maledurk’s turn Combat: Tempest escalates with Sunbeam; Wild Magic Surge Tempest considered using a shovel to knock the lich’s head off but was discouraged from focusing on decapitation as a solution. Tempest cast Sunbeam: A Wild Magic Surge was rolled: Combat: the lich casts a deadly beam; Maledurk survives Combat: Elora commits to higher power (Draconic Transformation) Elora briefly considered Ice Knife, then realized its burst could harm Maledurk. The DM emphasized the danger of the fight and that low-level spells would not be sufficient against such a foe. Elora cast Draconic Transformation: Combat: Thorn brings out Mordenkainen’s Sword Thorn cast Mordenkainen’s Sword, conjuring a floating magical sword. Thorn directed it to strike the lich: The DM noted Thorn could continue commanding the sword on subsequent turns. Combat: Maledurk attacks with the Sunsword; Gearbox assists Maledurk attacked with the Sunsword, striking twice: Gearbox (still present from the surge) threw a javelin, hitting and lodging it in the lich (damage not stated). Combat: Tempest ends it with Firestorm; additional Wild Magic effect Tempest looked for her strongest options and discussed Firestorm placement rules (10-foot cubes that must connect; overlapping doesn’t stack damage). Tempest cast Firestorm, shaping it to avoid harming Maledurk (and referencing her ability to protect allies). Fire erupted through the area; the entangling vines burned away. When the fire cleared: Gearbox recognized the party and then disappeared (the effect ended). Tempest experienced another magical effect: Aftermath: crown activity, harvesting moss, and a final risky decision The party made Perception checks and heard rattling from the floor. The crown was vibrating and spinning, banging against the stone floor. The party moved quickly to harvest the lich moss: The party debated what the crown was and what to do with it: They suspected it might be a phylactery. They asked if it should be destroyed like a Horcrux, but the DM warned that smashing it could cause a catastrophic magical reaction. An Arcana check (rolled 25) reinforced: The DM noted Detect Magic confirmed the crown was a very powerful magic item, though they could not tell immediately whether it was a phylactery or something else. The party discussed leaving it behind to avoid risk versus taking it for later investigation. Thorn chose to pick up the crown and put it on: The session ended immediately after the crown’s fit-adjustment and the visible shadowing change on Thorn.Session Notes