The crown lay where no crown should — not on a brow, not on velvet, not locked behind glass, but flat on the bare floor like a dead spider waiting for warmth. Its black metal drank the light of Nimu’s refuge. No voice came from it, no whisper troubled the air, and still everyone near it felt the press of that silence. They had already learned the hard way that its silence meant nothing safe.
Elora watched it through narrowed eyes, her thoughts going round and round. The thing had reached for hands before. It had crowned Thorn against his will, or close enough to it, and dragged sight and mind toward places no sane mortal goes wandering. Maledurk had felt the pull of it. Nimu had nearly been swallowed whole. Even now, with the danger plain in front of them, it was absurdly easy to picture someone stooping down, touching it, lifting it — just to see.
“Cover it,” someone muttered. The idea was almost funny, and it was a comfort all the same. A blanket thrown over a serpent beats a serpent in plain sight.
But cloth and dark were not the whole of it. The real question was not how to carry the crown but whether they should carry it at all. Nimu, still shaken by what it had worked through her, did not want it left in her keeping. Her magic was strong enough in its own fashion, but it had never been made for jailing things, or for hiding them from eyes she couldn’t see. She could raise wards to blunt a watcher’s scrying, she said — but she would not swear to anything she couldn’t swear to.
Elora’s mind kept worrying at the harder shape of it. If the crown watched, how did it watch? How far did its hearing carry, if it heard at all? And if it truly longed for a way home, the way everything hinted, what might it do the moment they set it down and walked away? Burying it under a mountain had a certain appeal — stone overhead, leagues of dark between it and any living hand. But distance had never been the same thing as safety, and she knew it. Things with a will in them find roads where none were ever laid. A relic forgotten in one century becomes a pilgrim’s death in the next, or a miner’s lucky find, or the seed of some king’s madness.
Thorn turned it over with his usual edge, feeling for the line between what was possible and what was dangerous. There were the ordinary kinds of magical spying. Scrying, where some distant watcher gazes down on a person or a place. Hidden senses fixed to an object, sentinels no eye would ever catch. But this crown did not have the feel of a mere tool. A sensor, perhaps — or perhaps something far worse and harder to ward against, something with a fragment of will folded into it. A shard of thought. A sliver of some greater thing that could see and hear and carry word home, not because a spell commanded it but because it was alive enough to want to.
So the choices forked badly. Blind it with a box and you’ve done nothing if it hears. Stop its ears with cloth and leather and you’ve done nothing if it’s bound to a mind that already knows their faces — leave that behind and they’d still be watched. Keep it close, though, and you invite temptation, theft, and whatever slow weight it might lean against a person’s spirit over a long enough road.
A lead-lined box was the first sensible answer. Lead is an ugly, practical metal, the kind mages respect precisely because it makes such a blunt argument against subtler powers. A box lined with it wouldn’t solve everything. It would smother a good deal of ordinary magic, though, and it would turn the crown from a crown into a dead weight — which suited everyone’s mood about then.
That settled, they took their leave of Nimu. She thanked them with the heavy gratitude of someone pulled back from a danger and from herself in the same motion, and offered what help she could in the days ahead, should they learn more and come back to her. But the relief in her eyes when the crown went out the door was plain enough, and nobody held it against her.
By the power of their teleportation rod, the world folded around them.
Waterdeep took them in the way it always did — vast and loud and heavy with old ambition. The city was far too large to be impressed by anyone’s hurry. Its towers stood with the calm arrogance of places that had outlived wars. Temples chimed the hours, cart wheels ground over the cobbles, and somewhere, past any doubt, a man was shouting himself hoarse about fish or coin or a betrayal that mattered to no one but him.
For a moment the homecoming had a strange ache to it. The Yawning Portal was where so much of this had started, and Trollskull Alley was still half refuge and half inheritance — a reminder that their lives had once been dangerous in much simpler ways. Now they came carrying a crown out of a lich’s tomb, chasing the shadow of a thing that might threaten more than one world.
They went to Blackstaff Tower.
The Blackstaff received them — not as fools with a campfire tale, but as adventurers whose strangest claims had earned a hearing. They told her about the crown, about Knogbrüth, about the growing sense that something old and patient had begun to move. What they couldn’t tell her was its shape, and that was the worst of it. A monster with claws, you meet with steel. A tyrant under his banners, you can at least name. This was only a pressure somewhere out in the dark, a will turning the whole world over from an angle no one could find.
She listened. She had never heard of the Black Crown, nor of Knogbrüth in any way that helped, but she didn’t wave them off. The strangest stories to cross her desk of late, she admitted, had all come from this same company. There were other reports too — scattered enough to dismiss one at a time. Small settlements in far places, struck. Giants in one account, dragons in another. Never together, never in any pattern you could put a finger on. The sort of thing that simply happens in the wild country beyond civilized walls.
Now, in the shadow of their story, even ordinary disasters seemed worth a second look.
She promised to reach through her network and gather what she could about those distant raids. Old cruelties of the world, as ever — or the first symptoms of something far wider waking up?
It was deeper sight that troubled Elora most. She asked, not for prophecy exactly, but for someone who could feel the unusual before it broke the surface — someone who read disturbances in the weave of things. Not a teller of fortunes. A reader of tides no common eye would ever see.
At that, something shifted in the Blackstaff’s face. Only a little: a hitch, a guardedness drawn quickly shut again. Thorn caught it, and so did Elora. Maledurk, whose mind had already wandered off toward warmer and nearer comforts, missed it entirely. But the pause was enough.
Pressed — gently — she gave up a name. Maelthorn Veyr.
A wizard of the old kind, she said. One who had pulled back from cities and courts and schools into a tower of his own making, well away from any easy company. Wizards who do that tend to claim it’s for study, and once in a while that’s even the truth of it. But a few centuries alone bends the mind toward the oldest hunger in all of mortal magic — the flat refusal to die. The road from lonely genius to necromancer has been worn smooth by men exactly like him.
She didn’t accuse Veyr of that, not in so many words. She didn’t pretend it away either.
What mattered was what he’d once been famous for. Veyr could see across the planes. He could feel the weak places between one reality and the next, read the strain along the seam where two worlds pressed against each other. If something vast were hunting its way home, he might be one of the few living minds able to pick out its trail.
His tower stood far to the south and east, past Baldur’s Gate, east of the town of Greenest. Not in Greenest, naturally — wizards like Veyr don’t raise their towers where the neighbors can grumble about strange lights in the sky.
Before any of that, though, they wanted knowledge closer to hand. The Blackstaff sent them to the Font of Knowledge, temple of Oghma and the greatest library in the city. There, among the quiet aisles and the low murmur of monks and scholars at their work, Elora set about turning fear into something more like fact.
The days that followed weren’t idle, even if they had none of the clean drama of a fight. Days of dust and ink. Old names in older hands. Maps with borders redrawn so often the kingdoms on them looked like waves, rising and breaking and gone. Elora went through the histories. Thorn ran down references and the places where one contradicted another. The others helped as they could, though Maledurk’s patience for ancient chronicles stretched only as far as loyalty would carry it and not an inch further.
At last the name Knogbrüth stopped being a thing out of a tomb.
He had been a king, centuries back, in a land far to the east — past the edge of any map they had to hand. His reign had not ended gently. The histories told of his defeat, his army broken, his enemies rising up to cast him down. They didn’t have the whole of the story yet, but the outline alone was enough to cool the blood. The crown they were carrying might be no lich’s leaving at all. It might be what remained of a fallen king whose ruin had simply not gone deep enough.
The monks agreed to keep searching, though more would come slowly. The histories of distant kingdoms lay scattered through old texts and worse translations, through water-damaged accounts and the proud lies of the men who’d won. So they made arrangements. Whatever the scholars turned up would go to the Blackstaff, and from her it would reach the party by magic — a sensible plan, which was almost reason enough to distrust it.
There was talk of splitting up. Elora might stay behind with the books while the rest went south. But the road ahead was no errand. Veyr’s tower would be no pleasant afternoon call, and nobody much liked the thought of leaving one of their own alone in the city while the others vanished down the coast. Planes and prisons and curses had already pulled them apart more than once. They’d learned what it was worth to stay together.
And still there was the crown.
Waterdeep had places of safety, or at least places safer than a traveling pack. Trollskull Manor stood under the eye of old friends. The hidden vault beneath the city, reached by ways Maledurk remembered with no small pride, could have kept the crown in secret. A lead-lined box in a sealed vault under Waterdeep was no poor answer.
But the crown was also the only thread they had into the whole mystery. It had opened visions once; it might again. Veyr might read something in it that no book could teach. And at the worst hour, it might turn out to be the key to reaching the enemy they still couldn’t name.
So they chose to bring it.
Not bare, and not carelessly. First they bought the box — close-fitted and heavy, the kind of thing made for dangerous cargo by people who’d long ago worked out that dangerous cargo pays well. The crown went in untouched, moved by magic rather than by anyone’s fingers, and even sealed away it left the air around it feeling heavier than air had any right to.
Then came the greater protections. In Waterdeep, coin and a good name open strange doors. They came away with a bag of holding, that impossible little sack whose inside makes a mockery of its outside. Stranger still, Elora took charge of a portable hole — a folded circle of pure night that, spread flat on any surface, opened into a small room set outside the world. Elegant, absurd, and dangerous in the exact way that powerful magic usually is.
The dangers got spelled out plainly. Such spaces will not abide being folded one inside the other. A bag of holding dropped into a portable hole, or the reverse, tears both enchantments open at once and rips a gate into the Astral Plane — and away go fools and heroes and villains and furniture alike, off into silver exile.
This did not inspire only caution. It also inspired that particular brand of silence in which adventurers quietly work out how one might drop a lich into an impossible hole. Maledurk, to his credit, looked rather more curious than alarmed.
Tempest, of course, wanted to know how the portable hole actually worked. The experiment involved her frying pan. Laid open, the hole was a black ring on the floor, a doorway down into a round little chamber. Tempest dropped the pan in and climbed down after it like a woman fishing a spoon out from under a table, not someone stepping into a fold of unmade space — and a moment later came back up with the pan in hand, thoroughly pleased. The hole worked. The pan had survived. By Tempest’s standards, that was a complete and rigorous experiment.
After that they handled the thing with a mix of respect and mischief. It could swallow bulky cargo. It could be set against a floor or a wall. It held air only so long, and there was no climbing out if someone outside folded it shut — useful and deadly at once, the kind of object that would either save their lives or knot them up past all reason.
The last arrangement was made slowly and on purpose. The crown in its lead would ride inside the portable hole. The hole, folded up, would travel well apart from the bag of holding, and the bag would carry everything else. Everyone understood the single rule that actually mattered: never let the two impossible spaces touch.
So burdened — relic and box and hole and bag, heads full of warnings and half-made plans — they came back to Blackstaff Tower, where the teleportation circle stood ready for Baldur’s Gate. The magic took them south in a single breath.
Baldur’s Gate rose around them, hard-edged and restless, and they didn’t linger in it. Candlekeep was not impossibly far, and its shelves might hold lore on the crown, on the planes, on the unseen wound between worlds. But Veyr’s name had its hook in them now. The wizard who’d once looked across realities might say what the books couldn’t yet manage — or he might be one more danger wearing the face of an answer. So they chose Greenest first.
The road from Baldur’s Gate ran on ahead, ordinary in all the ways that make a road worth distrusting. A week’s travel, the Blackstaff had said, through settled country along well-known ways. No enchanted forest, no cursed waste, nothing of any great peril by reputation. But plain roads had carried them into terrible places before, and they knew it.
Behind them, the scholars of Waterdeep took up their slow chase after dead histories. Ahead, somewhere past Greenest, an old wizard’s tower waited under open sky. And between the two, the party carried a crown that had outlasted a king, a war, a tomb, and maybe death itself.
It lay now in a dark deeper than any pack could offer — boxed in lead, hidden inside a folded wound in the world. It could not see them. It should not hear them. It had no way to know the road under their boots or the suspicions they carried in their chests.
And yet, the further south they rode, the harder it was not to imagine that somewhere, in some other place, something very old had noticed the silence where its eye used to be — and had begun, patiently, to listen for another way home.
The party began by reviewing their current situation: they still had the black crown recovered from the tomb of the lich Nogruth, and it was sitting on the floor in front of them. Elora suggested covering the crown with a blanket, but the group quickly shifted toward discussing how to store it safely. The party asked Nimu whether there was a way to leave the crown with her under some kind of protective spell that would prevent it from observing anything. The group reviewed how the crown had behaved so far. Elora asked whether burying the crown deep under a mountain, possibly with an enchantment around it, would protect the party from magical observation. The Arcana check also raised a more disturbing possibility. The party concluded that if the crown were not physically near them, it likely would not be able to observe them directly. The group discussed the danger of the crown’s influence. The group considered putting the crown into a dark box. The party learned that a lead-lined box would usually prevent magical influence from escaping. The party decided to return to Waterdeep. The party used their teleportation wand to travel to Waterdeep. The party reviewed what they knew about Waterdeep. The party went to Blackstaff Tower. The party explained their situation to Vajra. Vajra believed the party, but she did not already know about the black crown or the lich Nogruth. The party asked Vajra whether she had heard of any disturbances or signs that matched the danger they suspected. The party asked whether Vajra knew anyone with a special kind of magical awareness. Vajra considered the question carefully. The party pressed Vajra for the information she seemed to be withholding. Vajra told the party about a wizard named Maelthorn Veyr. Vajra said she did not know for certain that Veyr had turned to evil or undeath. Vajra explained why Veyr might be relevant. Vajra told the party where to find Veyr. The party discussed their next course of action. The party reviewed travel options. The party also considered Candlekeep. Elora mentioned possible communication magic. The party went to the Font of Knowledge to begin research. The party spent a couple of days in Waterdeep researching. The research confirmed that the place connected to Nogruth was real and part of the world. The party arranged for the monks and researchers at the Font of Knowledge to continue investigating. The party discussed possible allies. Vajra agreed that she believed something serious was happening. Before leaving Waterdeep, the party had to decide what to do with the crown. The party considered whether to leave the crown in Waterdeep. The group debated whether to bring the crown or store it in the vault. Maledurk agreed that the crown might be more useful with the group than hidden away in Waterdeep. The party considered magical storage options for safely transporting the crown. The party discussed Drawmij’s Instant Summons. The party discussed a Bag of Holding. The party discussed a Portable Hole. The party learned about the danger of combining extradimensional storage items. The party briefly discussed using the Bag of Holding and Portable Hole offensively. The party decided to acquire both a Bag of Holding and a Portable Hole. The party practiced with the Portable Hole. The final storage arrangement for the crown was decided. With the crown secured and their preparations complete, the party returned to Blackstaff Tower. Before ending the session, the party clarified their next destination. Since there was nothing specific the party wanted to do in Baldur’s Gate, the journey continued from there.Session Notes